Action Surge

Action Surge - On your turn, you can take one additional action on top of your regular action and a possible bonus action. Once you use this feature, you must finish a short or long rest before you can use it again. On your turn, you can take one additional action on top of your regular action and a possible bonus action. This can be used to significant effect in battle, enabling players to unleash a. Action surge starting at 2nd level, you can push yourself beyond your normal limits for a moment. Action surge starting at 2nd level, you can push yourself beyond your normal limits for a moment. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. Action surge is a powerful game mechanic that allows dnd players to take an extra action on their turn. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. Once you use this feature, you must finish a short or long rest before you can use it again.

Once you use this feature, you must finish a short or long rest before you can use it again. Action surge is a powerful game mechanic that allows dnd players to take an extra action on their turn. Action surge starting at 2nd level, you can push yourself beyond your normal limits for a moment. On your turn, you can take one additional action on top of your regular action and a possible bonus action. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. On your turn, you can take one additional action on top of your regular action and a possible bonus action. Action surge starting at 2nd level, you can push yourself beyond your normal limits for a moment. This can be used to significant effect in battle, enabling players to unleash a. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. Once you use this feature, you must finish a short or long rest before you can use it again.

Once you use this feature, you must finish a short or long rest before you can use it again. Action surge is a powerful game mechanic that allows dnd players to take an extra action on their turn. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. On your turn, you can take one additional action on top of your regular action and a possible bonus action. This can be used to significant effect in battle, enabling players to unleash a. Action surge starting at 2nd level, you can push yourself beyond your normal limits for a moment. Action surge starting at 2nd level, you can push yourself beyond your normal limits for a moment. Once you use this feature, you must finish a short or long rest before you can use it again. On your turn, you can take one additional action on top of your regular action and a possible bonus action.

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Action Surge Starting At 2Nd Level, You Can Push Yourself Beyond Your Normal Limits For A Moment.

This can be used to significant effect in battle, enabling players to unleash a. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. On your turn, you can take one additional action on top of your regular action and a possible bonus action. Action surge starting at 2nd level, you can push yourself beyond your normal limits for a moment.

Action Surge Is A Powerful Game Mechanic That Allows Dnd Players To Take An Extra Action On Their Turn.

Once you use this feature, you must finish a short or long rest before you can use it again. On your turn, you can take one additional action on top of your regular action and a possible bonus action. Once you use this feature, you must finish a short or long rest before you can use it again. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level.

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