Arma Reforger Ammo Stats

Arma Reforger Ammo Stats - With new ammo prefab ready in game data, a new magazine must be created to host it and use it in the new weapon. Its capacity will also be increased to. I’ve googled and read through the. These changes are maintained and. Does anybody know the exact fps, penetration depth, bullet drop and so on for those more modern cartridges? For example, is mk318 more. Some attachments, like bayonets and silencers, change vital internal stats of a weapon they are attached to. So, basically i'm wondering if different types of ammo actually have different damage, accuracy, range etc. Understanding the strengths and weaknesses of each weapon and piece of gear is essential for creating an effective loadout.

Its capacity will also be increased to. I’ve googled and read through the. Some attachments, like bayonets and silencers, change vital internal stats of a weapon they are attached to. Understanding the strengths and weaknesses of each weapon and piece of gear is essential for creating an effective loadout. These changes are maintained and. So, basically i'm wondering if different types of ammo actually have different damage, accuracy, range etc. For example, is mk318 more. Does anybody know the exact fps, penetration depth, bullet drop and so on for those more modern cartridges? With new ammo prefab ready in game data, a new magazine must be created to host it and use it in the new weapon.

Does anybody know the exact fps, penetration depth, bullet drop and so on for those more modern cartridges? Its capacity will also be increased to. I’ve googled and read through the. Some attachments, like bayonets and silencers, change vital internal stats of a weapon they are attached to. So, basically i'm wondering if different types of ammo actually have different damage, accuracy, range etc. These changes are maintained and. For example, is mk318 more. Understanding the strengths and weaknesses of each weapon and piece of gear is essential for creating an effective loadout. With new ammo prefab ready in game data, a new magazine must be created to host it and use it in the new weapon.

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For Example, Is Mk318 More.

Its capacity will also be increased to. Some attachments, like bayonets and silencers, change vital internal stats of a weapon they are attached to. With new ammo prefab ready in game data, a new magazine must be created to host it and use it in the new weapon. Does anybody know the exact fps, penetration depth, bullet drop and so on for those more modern cartridges?

These Changes Are Maintained And.

I’ve googled and read through the. Understanding the strengths and weaknesses of each weapon and piece of gear is essential for creating an effective loadout. So, basically i'm wondering if different types of ammo actually have different damage, accuracy, range etc.

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