Bleed Nerfed Elden Ring

Bleed Nerfed Elden Ring - Try playng a pure status build and nnot abusing it. People stating bleeding needs a nerf need to legitimately get good. The nerf didn't do that much to it really. They're blaming the wrong thing. Hemorrhage (also known as blood loss) is a status effect that builds up through repeated application of the effect. Your setup hasn't been changed at all. Try not using a pure phys smasher and see what happens. It still by far deals. Both power stance status buildup and the bleed buff from seppuku were heavily nerfed though, so builds that used one or both of those things are. Bleed did not get nerfed directly, but several tools that were commonly used to apply it did.

Bleed did not get nerfed directly, but several tools that were commonly used to apply it did. Bleed itself was not nerfed, though some related stuff was like dual wield status buildup. Both power stance status buildup and the bleed buff from seppuku were heavily nerfed though, so builds that used one or both of those things are. Seppuku adds much less bleed now and dual wielding. People stating bleeding needs a nerf need to legitimately get good. Try not using a pure phys smasher and see what happens. Hemorrhage (also known as blood loss) is a status effect that builds up through repeated application of the effect. They're blaming the wrong thing. Try playng a pure status build and nnot abusing it. The nerf didn't do that much to it really.

People stating bleeding needs a nerf need to legitimately get good. They're blaming the wrong thing. Seppuku adds much less bleed now and dual wielding. It still by far deals. It can still potentially insta bleed you if you wear medium or light armor. Your setup hasn't been changed at all. Try playng a pure status build and nnot abusing it. Both power stance status buildup and the bleed buff from seppuku were heavily nerfed though, so builds that used one or both of those things are. Try not using a pure phys smasher and see what happens. Hemorrhage (also known as blood loss) is a status effect that builds up through repeated application of the effect.

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Your Setup Hasn't Been Changed At All.

Bleed did not get nerfed directly, but several tools that were commonly used to apply it did. Hemorrhage (also known as blood loss) is a status effect that builds up through repeated application of the effect. It can still potentially insta bleed you if you wear medium or light armor. Seppuku adds much less bleed now and dual wielding.

Bleed Itself Was Not Nerfed, Though Some Related Stuff Was Like Dual Wield Status Buildup.

They're blaming the wrong thing. It still by far deals. Try not using a pure phys smasher and see what happens. Try playng a pure status build and nnot abusing it.

Both Power Stance Status Buildup And The Bleed Buff From Seppuku Were Heavily Nerfed Though, So Builds That Used One Or Both Of Those Things Are.

The nerf didn't do that much to it really. People stating bleeding needs a nerf need to legitimately get good.

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