D4 Opal Bug

D4 Opal Bug - First things first, yes, opals are currently working as intended. Just tested this today, popped a opal and ran a pit and got zero rep, ran around in a helltide and maybe got 20, did a nightmare. Opals state that all kills accumulate zakarum reputation while active. I have run through several helltides and campaign. Activating a seething opal of equipment activates the 30 minute buff but after killing a small group of enemies the buff. Increased material gains from seething opal rewards. Season 4 & 5 were brilliant and a step in the right direction for the future of d4. I always start my elixirs at the same time and very often i come back to town, or am out of combat long enough for my buff bar. Season 6 however is a huge let down. Bug fixes fixed an issue where pit experience could be gained by.

Just tested this today, popped a opal and ran a pit and got zero rep, ran around in a helltide and maybe got 20, did a nightmare. I have run through several helltides and campaign. Increased material gains from seething opal rewards. I always start my elixirs at the same time and very often i come back to town, or am out of combat long enough for my buff bar. Opals state that all kills accumulate zakarum reputation while active. Season 4 & 5 were brilliant and a step in the right direction for the future of d4. Bug fixes fixed an issue where pit experience could be gained by. First things first, yes, opals are currently working as intended. Activating a seething opal of equipment activates the 30 minute buff but after killing a small group of enemies the buff. Season 6 however is a huge let down.

I have run through several helltides and campaign. Season 4 & 5 were brilliant and a step in the right direction for the future of d4. I always start my elixirs at the same time and very often i come back to town, or am out of combat long enough for my buff bar. Just tested this today, popped a opal and ran a pit and got zero rep, ran around in a helltide and maybe got 20, did a nightmare. Increased material gains from seething opal rewards. First things first, yes, opals are currently working as intended. Activating a seething opal of equipment activates the 30 minute buff but after killing a small group of enemies the buff. Bug fixes fixed an issue where pit experience could be gained by. Season 6 however is a huge let down. Opals state that all kills accumulate zakarum reputation while active.

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Opals State That All Kills Accumulate Zakarum Reputation While Active.

I have run through several helltides and campaign. Bug fixes fixed an issue where pit experience could be gained by. I always start my elixirs at the same time and very often i come back to town, or am out of combat long enough for my buff bar. Just tested this today, popped a opal and ran a pit and got zero rep, ran around in a helltide and maybe got 20, did a nightmare.

Increased Material Gains From Seething Opal Rewards.

Season 4 & 5 were brilliant and a step in the right direction for the future of d4. Season 6 however is a huge let down. First things first, yes, opals are currently working as intended. Activating a seething opal of equipment activates the 30 minute buff but after killing a small group of enemies the buff.

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