Dead Space 2 Falling Through Floor Mainframe

Dead Space 2 Falling Through Floor Mainframe - Was this patched or is it still an issue? I can't play the demo because there is no floor to walk on to get to the 3rd door. I recorded a crappy quality video with my phone so you can see. As far as any door go, technically you can very easily phase yourself through walls by grabbing a large object with kinesis and letting go instantly. I've heard that the game has/had an issue with items falling through the world. Enter computer mainframe access, ignore the maintenance tunnel access and check the area for 3x ammunition.

I can't play the demo because there is no floor to walk on to get to the 3rd door. I've heard that the game has/had an issue with items falling through the world. Was this patched or is it still an issue? As far as any door go, technically you can very easily phase yourself through walls by grabbing a large object with kinesis and letting go instantly. Enter computer mainframe access, ignore the maintenance tunnel access and check the area for 3x ammunition. I recorded a crappy quality video with my phone so you can see.

Enter computer mainframe access, ignore the maintenance tunnel access and check the area for 3x ammunition. I've heard that the game has/had an issue with items falling through the world. I can't play the demo because there is no floor to walk on to get to the 3rd door. I recorded a crappy quality video with my phone so you can see. As far as any door go, technically you can very easily phase yourself through walls by grabbing a large object with kinesis and letting go instantly. Was this patched or is it still an issue?

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I've Heard That The Game Has/Had An Issue With Items Falling Through The World.

I can't play the demo because there is no floor to walk on to get to the 3rd door. Enter computer mainframe access, ignore the maintenance tunnel access and check the area for 3x ammunition. As far as any door go, technically you can very easily phase yourself through walls by grabbing a large object with kinesis and letting go instantly. Was this patched or is it still an issue?

I Recorded A Crappy Quality Video With My Phone So You Can See.

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