Elden Ring Occult Vs Blood

Elden Ring Occult Vs Blood - Occult makes your weapon scale very well with arcane; Occult is only really good for weapons that have innate bleed scaling, though. The best thing to do is to make a blade that has natural bleed effect into. Occult affinity improved blood loss on my mace by 30 points. Occult causes the innate bleed to scale with arc, eventually achieving higher bleed than blood with enough arc. Blood/poison seems like it's more. Bleed applies a certain amount of blood loss to weapons, which is good for weapons that don't naturally have it, but it overides the build up of. Difference of blood loss increase between occult and blood on my mace was less. On a build aiming to make use the curved sword power stance moveset, an occult scavenger's curved sword (native bleed) and a. Occult scaling, on the other hand, is the most viable overall because it actually adds flat damage to your weapon instead of just.

Occult affinity improved blood loss on my mace by 30 points. Difference of blood loss increase between occult and blood on my mace was less. On a build aiming to make use the curved sword power stance moveset, an occult scavenger's curved sword (native bleed) and a. Occult causes the innate bleed to scale with arc, eventually achieving higher bleed than blood with enough arc. The best thing to do is to make a blade that has natural bleed effect into. I vastly prefer occult over blood for high arcane builds. Occult is only really good for weapons that have innate bleed scaling, though. Occult makes your weapon scale very well with arcane; Bleed applies a certain amount of blood loss to weapons, which is good for weapons that don't naturally have it, but it overides the build up of. Blood/poison seems like it's more.

Occult is only really good for weapons that have innate bleed scaling, though. Blood/poison seems like it's more. Bleed applies a certain amount of blood loss to weapons, which is good for weapons that don't naturally have it, but it overides the build up of. Occult affinity improved blood loss on my mace by 30 points. Difference of blood loss increase between occult and blood on my mace was less. Occult makes your weapon scale very well with arcane; Occult scaling, on the other hand, is the most viable overall because it actually adds flat damage to your weapon instead of just. The best thing to do is to make a blade that has natural bleed effect into. I vastly prefer occult over blood for high arcane builds. On a build aiming to make use the curved sword power stance moveset, an occult scavenger's curved sword (native bleed) and a.

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Difference Of Blood Loss Increase Between Occult And Blood On My Mace Was Less.

Occult makes your weapon scale very well with arcane; On a build aiming to make use the curved sword power stance moveset, an occult scavenger's curved sword (native bleed) and a. Occult affinity improved blood loss on my mace by 30 points. Blood/poison seems like it's more.

Bleed Applies A Certain Amount Of Blood Loss To Weapons, Which Is Good For Weapons That Don't Naturally Have It, But It Overides The Build Up Of.

Occult scaling, on the other hand, is the most viable overall because it actually adds flat damage to your weapon instead of just. I vastly prefer occult over blood for high arcane builds. Occult is only really good for weapons that have innate bleed scaling, though. The best thing to do is to make a blade that has natural bleed effect into.

Occult Causes The Innate Bleed To Scale With Arc, Eventually Achieving Higher Bleed Than Blood With Enough Arc.

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