Elden Ring Platforming

Elden Ring Platforming - Yet they insist on putting in every game, sadly. From software sucks at platforming and they have repeatedly been repeatedly told to just stop. There's really only one place platforming is crucial and that's the shaft down after sewer mohg. Yea the landings where a piece of the wall pushes. It's actually extremely good, secret hunting is amazing. Of all the things that are mildly infuriating in elden ring, i don't feel like platforming is a major contributor. The game is obviously not designed around platforming though. I can see that from a gameplay /. Having to do platforming with a horse double jumping that decides to 360 spin while backflipping off the edge is so damn dumb. I can see why there is some platforming, but some of these puzzles are ridiculous.

I can see that from a gameplay /. Yea the landings where a piece of the wall pushes. There's really only one place platforming is crucial and that's the shaft down after sewer mohg. I am astounded nobody here enjoys the platforming as much as i do. Yet they insist on putting in every game, sadly. It's actually extremely good, secret hunting is amazing. From software sucks at platforming and they have repeatedly been repeatedly told to just stop. Of all the things that are mildly infuriating in elden ring, i don't feel like platforming is a major contributor. Why would the devs ever think it's a good idea to block a. I can see why there is some platforming, but some of these puzzles are ridiculous.

From software sucks at platforming and they have repeatedly been repeatedly told to just stop. There's really only one place platforming is crucial and that's the shaft down after sewer mohg. Of all the things that are mildly infuriating in elden ring, i don't feel like platforming is a major contributor. Having to do platforming with a horse double jumping that decides to 360 spin while backflipping off the edge is so damn dumb. Why would the devs ever think it's a good idea to block a. Yet they insist on putting in every game, sadly. I am astounded nobody here enjoys the platforming as much as i do. I can see why there is some platforming, but some of these puzzles are ridiculous. It's actually extremely good, secret hunting is amazing. I can see that from a gameplay /.

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From Software Sucks At Platforming And They Have Repeatedly Been Repeatedly Told To Just Stop.

Yea the landings where a piece of the wall pushes. I can see that from a gameplay /. I am astounded nobody here enjoys the platforming as much as i do. The game is obviously not designed around platforming though.

Having To Do Platforming With A Horse Double Jumping That Decides To 360 Spin While Backflipping Off The Edge Is So Damn Dumb.

There's really only one place platforming is crucial and that's the shaft down after sewer mohg. I can see why there is some platforming, but some of these puzzles are ridiculous. Why would the devs ever think it's a good idea to block a. I never felt like the platforming was particularly inconsistent.

Of All The Things That Are Mildly Infuriating In Elden Ring, I Don't Feel Like Platforming Is A Major Contributor.

It's actually extremely good, secret hunting is amazing. Yet they insist on putting in every game, sadly.

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