Elden Ring Platforming
Elden Ring Platforming - Yet they insist on putting in every game, sadly. From software sucks at platforming and they have repeatedly been repeatedly told to just stop. There's really only one place platforming is crucial and that's the shaft down after sewer mohg. Yea the landings where a piece of the wall pushes. It's actually extremely good, secret hunting is amazing. Of all the things that are mildly infuriating in elden ring, i don't feel like platforming is a major contributor. The game is obviously not designed around platforming though. I can see that from a gameplay /. Having to do platforming with a horse double jumping that decides to 360 spin while backflipping off the edge is so damn dumb. I can see why there is some platforming, but some of these puzzles are ridiculous.
I can see that from a gameplay /. Yea the landings where a piece of the wall pushes. There's really only one place platforming is crucial and that's the shaft down after sewer mohg. I am astounded nobody here enjoys the platforming as much as i do. Yet they insist on putting in every game, sadly. It's actually extremely good, secret hunting is amazing. From software sucks at platforming and they have repeatedly been repeatedly told to just stop. Of all the things that are mildly infuriating in elden ring, i don't feel like platforming is a major contributor. Why would the devs ever think it's a good idea to block a. I can see why there is some platforming, but some of these puzzles are ridiculous.
From software sucks at platforming and they have repeatedly been repeatedly told to just stop. There's really only one place platforming is crucial and that's the shaft down after sewer mohg. Of all the things that are mildly infuriating in elden ring, i don't feel like platforming is a major contributor. Having to do platforming with a horse double jumping that decides to 360 spin while backflipping off the edge is so damn dumb. Why would the devs ever think it's a good idea to block a. Yet they insist on putting in every game, sadly. I am astounded nobody here enjoys the platforming as much as i do. I can see why there is some platforming, but some of these puzzles are ridiculous. It's actually extremely good, secret hunting is amazing. I can see that from a gameplay /.
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Of all the things that are mildly infuriating in elden ring, i don't feel like platforming is a major contributor. There's really only one place platforming is crucial and that's the shaft down after sewer mohg. From software sucks at platforming and they have repeatedly been repeatedly told to just stop. It's actually extremely good, secret hunting is amazing. The.
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Why would the devs ever think it's a good idea to block a. The game is obviously not designed around platforming though. Of all the things that are mildly infuriating in elden ring, i don't feel like platforming is a major contributor. It's actually extremely good, secret hunting is amazing. Having to do platforming with a horse double jumping that.
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The game is obviously not designed around platforming though. Of all the things that are mildly infuriating in elden ring, i don't feel like platforming is a major contributor. Having to do platforming with a horse double jumping that decides to 360 spin while backflipping off the edge is so damn dumb. I never felt like the platforming was particularly.
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I am astounded nobody here enjoys the platforming as much as i do. I can see why there is some platforming, but some of these puzzles are ridiculous. I never felt like the platforming was particularly inconsistent. From software sucks at platforming and they have repeatedly been repeatedly told to just stop. Yea the landings where a piece of the.
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I am astounded nobody here enjoys the platforming as much as i do. I never felt like the platforming was particularly inconsistent. Of all the things that are mildly infuriating in elden ring, i don't feel like platforming is a major contributor. Yea the landings where a piece of the wall pushes. Yet they insist on putting in every game,.
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I can see why there is some platforming, but some of these puzzles are ridiculous. Of all the things that are mildly infuriating in elden ring, i don't feel like platforming is a major contributor. I never felt like the platforming was particularly inconsistent. Having to do platforming with a horse double jumping that decides to 360 spin while backflipping.
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I am astounded nobody here enjoys the platforming as much as i do. I never felt like the platforming was particularly inconsistent. Yet they insist on putting in every game, sadly. Having to do platforming with a horse double jumping that decides to 360 spin while backflipping off the edge is so damn dumb. Of all the things that are.
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Yea the landings where a piece of the wall pushes. The game is obviously not designed around platforming though. I can see why there is some platforming, but some of these puzzles are ridiculous. I never felt like the platforming was particularly inconsistent. I am astounded nobody here enjoys the platforming as much as i do.
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I am astounded nobody here enjoys the platforming as much as i do. Yea the landings where a piece of the wall pushes. Of all the things that are mildly infuriating in elden ring, i don't feel like platforming is a major contributor. Why would the devs ever think it's a good idea to block a. I never felt like.
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Yea the landings where a piece of the wall pushes. I never felt like the platforming was particularly inconsistent. I am astounded nobody here enjoys the platforming as much as i do. I can see that from a gameplay /. Of all the things that are mildly infuriating in elden ring, i don't feel like platforming is a major contributor.
From Software Sucks At Platforming And They Have Repeatedly Been Repeatedly Told To Just Stop.
Yea the landings where a piece of the wall pushes. I can see that from a gameplay /. I am astounded nobody here enjoys the platforming as much as i do. The game is obviously not designed around platforming though.
Having To Do Platforming With A Horse Double Jumping That Decides To 360 Spin While Backflipping Off The Edge Is So Damn Dumb.
There's really only one place platforming is crucial and that's the shaft down after sewer mohg. I can see why there is some platforming, but some of these puzzles are ridiculous. Why would the devs ever think it's a good idea to block a. I never felt like the platforming was particularly inconsistent.
Of All The Things That Are Mildly Infuriating In Elden Ring, I Don't Feel Like Platforming Is A Major Contributor.
It's actually extremely good, secret hunting is amazing. Yet they insist on putting in every game, sadly.