Gem Editor Trigger Folders

Gem Editor Trigger Folders - F2 is map editor mode(terrain, objects, etc.) f3 is mission editor mode(triggers,. I would have to say that the gem editor is probably one of the most advanced editors for any rts. What is the difference between f2 and f3 editor modes? Can anyone tell me how should i set up the properties in entities menu when i want to make a scene in the gem editor where a tank/vehicle. When i look at the default campaign missions i. Maybe only warcraft 3 that has more stuff. Waypoints have groups, but triggers don't. How do you organize things in the editor?

When i look at the default campaign missions i. F2 is map editor mode(terrain, objects, etc.) f3 is mission editor mode(triggers,. What is the difference between f2 and f3 editor modes? Maybe only warcraft 3 that has more stuff. I would have to say that the gem editor is probably one of the most advanced editors for any rts. Waypoints have groups, but triggers don't. Can anyone tell me how should i set up the properties in entities menu when i want to make a scene in the gem editor where a tank/vehicle. How do you organize things in the editor?

I would have to say that the gem editor is probably one of the most advanced editors for any rts. Maybe only warcraft 3 that has more stuff. Can anyone tell me how should i set up the properties in entities menu when i want to make a scene in the gem editor where a tank/vehicle. How do you organize things in the editor? What is the difference between f2 and f3 editor modes? F2 is map editor mode(terrain, objects, etc.) f3 is mission editor mode(triggers,. When i look at the default campaign missions i. Waypoints have groups, but triggers don't.

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I Would Have To Say That The Gem Editor Is Probably One Of The Most Advanced Editors For Any Rts.

What is the difference between f2 and f3 editor modes? Maybe only warcraft 3 that has more stuff. F2 is map editor mode(terrain, objects, etc.) f3 is mission editor mode(triggers,. Waypoints have groups, but triggers don't.

How Do You Organize Things In The Editor?

Can anyone tell me how should i set up the properties in entities menu when i want to make a scene in the gem editor where a tank/vehicle. When i look at the default campaign missions i.

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