Get Slow As Cleric Pf2E

Get Slow As Cleric Pf2E - 1) a casting of slow (hightened at 7th level) 2) followed by a casting of haste (also. Whether you've played a cleric yourself, played alongside one at your table, or gm'ed for one, i'd love to hear about your experience. Even with an unlucky roll, that's not bad. Rapid response gives a bit of mobility & play with the action system as clerics don't have much use of reaction. As a sorcerer, i find that my optimal set of actions are: Only 3 feats there, but all good ones.

Rapid response gives a bit of mobility & play with the action system as clerics don't have much use of reaction. Even with an unlucky roll, that's not bad. As a sorcerer, i find that my optimal set of actions are: Only 3 feats there, but all good ones. 1) a casting of slow (hightened at 7th level) 2) followed by a casting of haste (also. Whether you've played a cleric yourself, played alongside one at your table, or gm'ed for one, i'd love to hear about your experience.

Only 3 feats there, but all good ones. Whether you've played a cleric yourself, played alongside one at your table, or gm'ed for one, i'd love to hear about your experience. 1) a casting of slow (hightened at 7th level) 2) followed by a casting of haste (also. Even with an unlucky roll, that's not bad. Rapid response gives a bit of mobility & play with the action system as clerics don't have much use of reaction. As a sorcerer, i find that my optimal set of actions are:

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Whether You've Played A Cleric Yourself, Played Alongside One At Your Table, Or Gm'ed For One, I'd Love To Hear About Your Experience.

As a sorcerer, i find that my optimal set of actions are: Even with an unlucky roll, that's not bad. Only 3 feats there, but all good ones. 1) a casting of slow (hightened at 7th level) 2) followed by a casting of haste (also.

Rapid Response Gives A Bit Of Mobility & Play With The Action System As Clerics Don't Have Much Use Of Reaction.

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