How To Aim Charge Fist Overwatch 21

How To Aim Charge Fist Overwatch 21 - Hold to charge then release to launch forward and knock and enemy back. Damage increases if the enemy hits a wall. Aim ingame =/= mouse control in kvks or aimlab. Other than that, expect to miss a lot. The more damage you take while power block is active, the more you charge up your rocket punch, similar to zarya’s barriers. By doing this, it can help lure out enemy cc abilities before. A simple trick to get the most put of powerblock is to charge a punch and cancel it into a block. Rein charge is really easy to punish, and if it's a rein vs rein, generally you want to save it in case the enemy rein wastes his.

Rein charge is really easy to punish, and if it's a rein vs rein, generally you want to save it in case the enemy rein wastes his. Other than that, expect to miss a lot. The more damage you take while power block is active, the more you charge up your rocket punch, similar to zarya’s barriers. By doing this, it can help lure out enemy cc abilities before. Aim ingame =/= mouse control in kvks or aimlab. Hold to charge then release to launch forward and knock and enemy back. Damage increases if the enemy hits a wall. A simple trick to get the most put of powerblock is to charge a punch and cancel it into a block.

Other than that, expect to miss a lot. A simple trick to get the most put of powerblock is to charge a punch and cancel it into a block. Damage increases if the enemy hits a wall. Hold to charge then release to launch forward and knock and enemy back. The more damage you take while power block is active, the more you charge up your rocket punch, similar to zarya’s barriers. Rein charge is really easy to punish, and if it's a rein vs rein, generally you want to save it in case the enemy rein wastes his. By doing this, it can help lure out enemy cc abilities before. Aim ingame =/= mouse control in kvks or aimlab.

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The More Damage You Take While Power Block Is Active, The More You Charge Up Your Rocket Punch, Similar To Zarya’s Barriers.

Aim ingame =/= mouse control in kvks or aimlab. By doing this, it can help lure out enemy cc abilities before. Hold to charge then release to launch forward and knock and enemy back. Damage increases if the enemy hits a wall.

Rein Charge Is Really Easy To Punish, And If It's A Rein Vs Rein, Generally You Want To Save It In Case The Enemy Rein Wastes His.

Other than that, expect to miss a lot. A simple trick to get the most put of powerblock is to charge a punch and cancel it into a block.

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