Is Infernum Or Eternity Harder

Is Infernum Or Eternity Harder - While infernum mode mainly boosts. The boss attack patterns are almost entirely different for almost all the bosses and the ones that stay. Masodeath mode creates an unkillable golem and emode + infernum creates an unkillable skeletron prime. I've done infernum on hardcore w/ master patch, didn't find it that hard, more so annoying when you die to some random enemy. It's harder by a pretty large margin. After my test death+eternity is better because you can play it on legendary. Imo eternity mode is slightly harder. Infernum is more well thought out hard mode, while eternity is meant to just be extremely difficult and. Turn on infernum mode / eternity mode (don't do both cuz it breaks the game) in mod config you can turn off heavy attacks in.

Masodeath mode creates an unkillable golem and emode + infernum creates an unkillable skeletron prime. The boss attack patterns are almost entirely different for almost all the bosses and the ones that stay. Turn on infernum mode / eternity mode (don't do both cuz it breaks the game) in mod config you can turn off heavy attacks in. It's harder by a pretty large margin. Infernum is more well thought out hard mode, while eternity is meant to just be extremely difficult and. While infernum mode mainly boosts. I've done infernum on hardcore w/ master patch, didn't find it that hard, more so annoying when you die to some random enemy. Imo eternity mode is slightly harder. After my test death+eternity is better because you can play it on legendary.

After my test death+eternity is better because you can play it on legendary. While infernum mode mainly boosts. I've done infernum on hardcore w/ master patch, didn't find it that hard, more so annoying when you die to some random enemy. Imo eternity mode is slightly harder. The boss attack patterns are almost entirely different for almost all the bosses and the ones that stay. It's harder by a pretty large margin. Masodeath mode creates an unkillable golem and emode + infernum creates an unkillable skeletron prime. Turn on infernum mode / eternity mode (don't do both cuz it breaks the game) in mod config you can turn off heavy attacks in. Infernum is more well thought out hard mode, while eternity is meant to just be extremely difficult and.

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Imo Eternity Mode Is Slightly Harder.

After my test death+eternity is better because you can play it on legendary. Infernum is more well thought out hard mode, while eternity is meant to just be extremely difficult and. While infernum mode mainly boosts. The boss attack patterns are almost entirely different for almost all the bosses and the ones that stay.

I've Done Infernum On Hardcore W/ Master Patch, Didn't Find It That Hard, More So Annoying When You Die To Some Random Enemy.

It's harder by a pretty large margin. Turn on infernum mode / eternity mode (don't do both cuz it breaks the game) in mod config you can turn off heavy attacks in. Masodeath mode creates an unkillable golem and emode + infernum creates an unkillable skeletron prime.

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