Maya My Square Objects Look Recantuglar

Maya My Square Objects Look Recantuglar - The little white square at the tip of the cursor is just the default cursor in maya when any of the transform tools are being used. Now, the uvs looked skewed, as they should. I would like to create a rectangular texture instead of a square texture to improve the layout of my uv. I created an object, rotated it's uvs, stuck a rectangular map on it, turned on the image ratio.

I would like to create a rectangular texture instead of a square texture to improve the layout of my uv. Now, the uvs looked skewed, as they should. The little white square at the tip of the cursor is just the default cursor in maya when any of the transform tools are being used. I created an object, rotated it's uvs, stuck a rectangular map on it, turned on the image ratio.

The little white square at the tip of the cursor is just the default cursor in maya when any of the transform tools are being used. Now, the uvs looked skewed, as they should. I created an object, rotated it's uvs, stuck a rectangular map on it, turned on the image ratio. I would like to create a rectangular texture instead of a square texture to improve the layout of my uv.

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Now, The Uvs Looked Skewed, As They Should.

I created an object, rotated it's uvs, stuck a rectangular map on it, turned on the image ratio. The little white square at the tip of the cursor is just the default cursor in maya when any of the transform tools are being used. I would like to create a rectangular texture instead of a square texture to improve the layout of my uv.

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