Night Hag 5E

Night Hag 5E - The npc has information the players want so they're looking for this witch to undo the curse. The witch is widow groat from tomb of annihilation, a night hag with coins. To do so, the hag must have a heartstone in her possession. The hag magically enters the ethereal plane from the material plane, or vice versa. During the party’s next long rest, the night hag materializes and snatches some. My decision is that once the party discovers that their teammate's unusual tiredness and weakness is caused by a night hag, they can take actions to protect the character. Night hag one of the sewn sisters (see chapter 5) shadows the party while staying in the border ethereal. For my campaign, a coven of night hags would make the most sense, but they're clearly the most powerful, so two sea hags and one night hag could also work.

The npc has information the players want so they're looking for this witch to undo the curse. Night hag one of the sewn sisters (see chapter 5) shadows the party while staying in the border ethereal. My decision is that once the party discovers that their teammate's unusual tiredness and weakness is caused by a night hag, they can take actions to protect the character. The hag magically enters the ethereal plane from the material plane, or vice versa. For my campaign, a coven of night hags would make the most sense, but they're clearly the most powerful, so two sea hags and one night hag could also work. To do so, the hag must have a heartstone in her possession. During the party’s next long rest, the night hag materializes and snatches some. The witch is widow groat from tomb of annihilation, a night hag with coins.

To do so, the hag must have a heartstone in her possession. For my campaign, a coven of night hags would make the most sense, but they're clearly the most powerful, so two sea hags and one night hag could also work. Night hag one of the sewn sisters (see chapter 5) shadows the party while staying in the border ethereal. The witch is widow groat from tomb of annihilation, a night hag with coins. The hag magically enters the ethereal plane from the material plane, or vice versa. During the party’s next long rest, the night hag materializes and snatches some. The npc has information the players want so they're looking for this witch to undo the curse. My decision is that once the party discovers that their teammate's unusual tiredness and weakness is caused by a night hag, they can take actions to protect the character.

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The Npc Has Information The Players Want So They're Looking For This Witch To Undo The Curse.

To do so, the hag must have a heartstone in her possession. For my campaign, a coven of night hags would make the most sense, but they're clearly the most powerful, so two sea hags and one night hag could also work. Night hag one of the sewn sisters (see chapter 5) shadows the party while staying in the border ethereal. During the party’s next long rest, the night hag materializes and snatches some.

My Decision Is That Once The Party Discovers That Their Teammate's Unusual Tiredness And Weakness Is Caused By A Night Hag, They Can Take Actions To Protect The Character.

The witch is widow groat from tomb of annihilation, a night hag with coins. The hag magically enters the ethereal plane from the material plane, or vice versa.

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