Occult Or Blood Elden Ring

Occult Or Blood Elden Ring - All occult type affinities will lower all native status buildups on the weapon they are applied to, but will allow these buildups to scale. Occult causes the innate bleed to scale with arc, eventually achieving higher bleed than blood with enough arc. I vastly prefer occult over blood for high arcane builds. If boss is weak to bleed, or if thing dies in 1 bleed (ie pvp) bleed is going to. Blood/poison seems like it's more. Occult affinity improved blood loss on my mace by 30 points. Difference of blood loss increase between occult and blood on my mace was less. On a build aiming to make use the curved sword power stance moveset, an occult scavenger's curved sword (native bleed) and a. Occult is only really good for weapons that have innate bleed scaling, though.

Difference of blood loss increase between occult and blood on my mace was less. I vastly prefer occult over blood for high arcane builds. If boss is weak to bleed, or if thing dies in 1 bleed (ie pvp) bleed is going to. Occult affinity improved blood loss on my mace by 30 points. On a build aiming to make use the curved sword power stance moveset, an occult scavenger's curved sword (native bleed) and a. All occult type affinities will lower all native status buildups on the weapon they are applied to, but will allow these buildups to scale. Occult causes the innate bleed to scale with arc, eventually achieving higher bleed than blood with enough arc. Occult is only really good for weapons that have innate bleed scaling, though. Blood/poison seems like it's more.

Blood/poison seems like it's more. All occult type affinities will lower all native status buildups on the weapon they are applied to, but will allow these buildups to scale. If boss is weak to bleed, or if thing dies in 1 bleed (ie pvp) bleed is going to. Occult affinity improved blood loss on my mace by 30 points. Occult is only really good for weapons that have innate bleed scaling, though. Occult causes the innate bleed to scale with arc, eventually achieving higher bleed than blood with enough arc. On a build aiming to make use the curved sword power stance moveset, an occult scavenger's curved sword (native bleed) and a. Difference of blood loss increase between occult and blood on my mace was less. I vastly prefer occult over blood for high arcane builds.

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On A Build Aiming To Make Use The Curved Sword Power Stance Moveset, An Occult Scavenger's Curved Sword (Native Bleed) And A.

I vastly prefer occult over blood for high arcane builds. Occult affinity improved blood loss on my mace by 30 points. If boss is weak to bleed, or if thing dies in 1 bleed (ie pvp) bleed is going to. Blood/poison seems like it's more.

All Occult Type Affinities Will Lower All Native Status Buildups On The Weapon They Are Applied To, But Will Allow These Buildups To Scale.

Occult is only really good for weapons that have innate bleed scaling, though. Occult causes the innate bleed to scale with arc, eventually achieving higher bleed than blood with enough arc. Difference of blood loss increase between occult and blood on my mace was less.

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