Occult Vs Bleed Elden Ring

Occult Vs Bleed Elden Ring - Occult is gonna take your weapon’s scaling and turn it into all e’s in exchange for a c or b in arcane. Difference of blood loss increase between occult and blood on my mace was less. Occult causes the innate bleed to scale with arc, eventually achieving higher bleed than blood with enough arc. Blood/poison seems like it's more. The best thing to do is to make a blade that has natural bleed effect into. Bleed applies a certain amount of blood loss to weapons, which is good for weapons that don't naturally have it, but it overides the build up of. It’s good for pure arcane builds using. Occult makes your weapon scale very well with arcane; Occult affinity improved blood loss on my mace by 30 points. Occult is good for weapons that have innate bleed since the bleed build loss up is almost negligible compared to the physical damage you get in.

Bleed applies a certain amount of blood loss to weapons, which is good for weapons that don't naturally have it, but it overides the build up of. Blood/poison seems like it's more. It’s good for pure arcane builds using. The best thing to do is to make a blade that has natural bleed effect into. Difference of blood loss increase between occult and blood on my mace was less. Occult is gonna take your weapon’s scaling and turn it into all e’s in exchange for a c or b in arcane. Occult makes your weapon scale very well with arcane; Occult causes the innate bleed to scale with arc, eventually achieving higher bleed than blood with enough arc. Occult affinity improved blood loss on my mace by 30 points. Occult is good for weapons that have innate bleed since the bleed build loss up is almost negligible compared to the physical damage you get in.

It’s good for pure arcane builds using. Bleed applies a certain amount of blood loss to weapons, which is good for weapons that don't naturally have it, but it overides the build up of. Blood/poison seems like it's more. Occult affinity improved blood loss on my mace by 30 points. Difference of blood loss increase between occult and blood on my mace was less. Occult is gonna take your weapon’s scaling and turn it into all e’s in exchange for a c or b in arcane. Occult causes the innate bleed to scale with arc, eventually achieving higher bleed than blood with enough arc. The best thing to do is to make a blade that has natural bleed effect into. Occult is good for weapons that have innate bleed since the bleed build loss up is almost negligible compared to the physical damage you get in. Occult makes your weapon scale very well with arcane;

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Difference Of Blood Loss Increase Between Occult And Blood On My Mace Was Less.

Occult causes the innate bleed to scale with arc, eventually achieving higher bleed than blood with enough arc. It’s good for pure arcane builds using. Blood/poison seems like it's more. Occult is good for weapons that have innate bleed since the bleed build loss up is almost negligible compared to the physical damage you get in.

Occult Is Gonna Take Your Weapon’s Scaling And Turn It Into All E’s In Exchange For A C Or B In Arcane.

Occult affinity improved blood loss on my mace by 30 points. Bleed applies a certain amount of blood loss to weapons, which is good for weapons that don't naturally have it, but it overides the build up of. The best thing to do is to make a blade that has natural bleed effect into. Occult makes your weapon scale very well with arcane;

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