Persona 1 Remake Concept

Persona 1 Remake Concept - Game opens with the protagonist moving into the st. I made a post a while back about what i'd like to see in a persona 1 remake and a lot of the response was pretty positive, but some things even i admit. Persona 1 is the least interactive installment in the series and apart from multiple endings, when it comes to character development, there isn't much. Hermelin dorms, and the player chooses between a male protag (we'll call naoya) and a female protag.

Hermelin dorms, and the player chooses between a male protag (we'll call naoya) and a female protag. Persona 1 is the least interactive installment in the series and apart from multiple endings, when it comes to character development, there isn't much. I made a post a while back about what i'd like to see in a persona 1 remake and a lot of the response was pretty positive, but some things even i admit. Game opens with the protagonist moving into the st.

Hermelin dorms, and the player chooses between a male protag (we'll call naoya) and a female protag. I made a post a while back about what i'd like to see in a persona 1 remake and a lot of the response was pretty positive, but some things even i admit. Persona 1 is the least interactive installment in the series and apart from multiple endings, when it comes to character development, there isn't much. Game opens with the protagonist moving into the st.

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Game Opens With The Protagonist Moving Into The St.

I made a post a while back about what i'd like to see in a persona 1 remake and a lot of the response was pretty positive, but some things even i admit. Persona 1 is the least interactive installment in the series and apart from multiple endings, when it comes to character development, there isn't much. Hermelin dorms, and the player chooses between a male protag (we'll call naoya) and a female protag.

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