Rimworld New Colony Checklist

Rimworld New Colony Checklist - Plant rice, psychoid, and healroot. Create a temporary bedroom w/3 beds (in a cave?) build. Dismantle stone buildings to replace. Build one 5x5 farm zone for each colonist, one 5x5 zone for cotton, and one 5x5 zone for healroot. Whenever a new colonist joins, whether through the recruitment of a prisoner, a random person joining, or rescuing. Set up stockpile and temporary wood/steel warehouse/shelter. Select a good location with easy access to a road and nearby faction bases.

Set up stockpile and temporary wood/steel warehouse/shelter. Build one 5x5 farm zone for each colonist, one 5x5 zone for cotton, and one 5x5 zone for healroot. Dismantle stone buildings to replace. Whenever a new colonist joins, whether through the recruitment of a prisoner, a random person joining, or rescuing. Plant rice, psychoid, and healroot. Select a good location with easy access to a road and nearby faction bases. Create a temporary bedroom w/3 beds (in a cave?) build.

Build one 5x5 farm zone for each colonist, one 5x5 zone for cotton, and one 5x5 zone for healroot. Set up stockpile and temporary wood/steel warehouse/shelter. Select a good location with easy access to a road and nearby faction bases. Plant rice, psychoid, and healroot. Create a temporary bedroom w/3 beds (in a cave?) build. Dismantle stone buildings to replace. Whenever a new colonist joins, whether through the recruitment of a prisoner, a random person joining, or rescuing.

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Select A Good Location With Easy Access To A Road And Nearby Faction Bases.

Create a temporary bedroom w/3 beds (in a cave?) build. Set up stockpile and temporary wood/steel warehouse/shelter. Whenever a new colonist joins, whether through the recruitment of a prisoner, a random person joining, or rescuing. Build one 5x5 farm zone for each colonist, one 5x5 zone for cotton, and one 5x5 zone for healroot.

Plant Rice, Psychoid, And Healroot.

Dismantle stone buildings to replace.

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