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Scott Pilgrim Ps3 - If i return to 1.00 the game falls to about 15fps during gameplay in opengl. Tried with both vulkan and opengl with vertex shaders enabled and disabled,. I'm also getting some fatal errors if i patch to 1.03. I'm getting 60fps on menus, but once i get to gameplay, at the very start of the game, i go down to like 13fps. Use interpreter (fast), recompiler (asmjit), autoload libraries, opengl (vulkan will give you a gray screen, and d3d12 will crash. I am even using a ps3 controller.
Use interpreter (fast), recompiler (asmjit), autoload libraries, opengl (vulkan will give you a gray screen, and d3d12 will crash. I'm also getting some fatal errors if i patch to 1.03. I am even using a ps3 controller. I'm getting 60fps on menus, but once i get to gameplay, at the very start of the game, i go down to like 13fps. Tried with both vulkan and opengl with vertex shaders enabled and disabled,. If i return to 1.00 the game falls to about 15fps during gameplay in opengl.
Use interpreter (fast), recompiler (asmjit), autoload libraries, opengl (vulkan will give you a gray screen, and d3d12 will crash. I'm also getting some fatal errors if i patch to 1.03. Tried with both vulkan and opengl with vertex shaders enabled and disabled,. I'm getting 60fps on menus, but once i get to gameplay, at the very start of the game, i go down to like 13fps. I am even using a ps3 controller. If i return to 1.00 the game falls to about 15fps during gameplay in opengl.
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If i return to 1.00 the game falls to about 15fps during gameplay in opengl. Tried with both vulkan and opengl with vertex shaders enabled and disabled,. I'm getting 60fps on menus, but once i get to gameplay, at the very start of the game, i go down to like 13fps. Use interpreter (fast), recompiler (asmjit), autoload libraries, opengl (vulkan.
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Tried with both vulkan and opengl with vertex shaders enabled and disabled,. I am even using a ps3 controller. I'm getting 60fps on menus, but once i get to gameplay, at the very start of the game, i go down to like 13fps. If i return to 1.00 the game falls to about 15fps during gameplay in opengl. I'm also.
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Use interpreter (fast), recompiler (asmjit), autoload libraries, opengl (vulkan will give you a gray screen, and d3d12 will crash. I'm also getting some fatal errors if i patch to 1.03. If i return to 1.00 the game falls to about 15fps during gameplay in opengl. I'm getting 60fps on menus, but once i get to gameplay, at the very start.
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I'm also getting some fatal errors if i patch to 1.03. Use interpreter (fast), recompiler (asmjit), autoload libraries, opengl (vulkan will give you a gray screen, and d3d12 will crash. I am even using a ps3 controller. I'm getting 60fps on menus, but once i get to gameplay, at the very start of the game, i go down to like.
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Tried with both vulkan and opengl with vertex shaders enabled and disabled,. Use interpreter (fast), recompiler (asmjit), autoload libraries, opengl (vulkan will give you a gray screen, and d3d12 will crash. I'm getting 60fps on menus, but once i get to gameplay, at the very start of the game, i go down to like 13fps. I'm also getting some fatal.
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If i return to 1.00 the game falls to about 15fps during gameplay in opengl. I'm getting 60fps on menus, but once i get to gameplay, at the very start of the game, i go down to like 13fps. Tried with both vulkan and opengl with vertex shaders enabled and disabled,. Use interpreter (fast), recompiler (asmjit), autoload libraries, opengl (vulkan.
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I am even using a ps3 controller. Tried with both vulkan and opengl with vertex shaders enabled and disabled,. I'm getting 60fps on menus, but once i get to gameplay, at the very start of the game, i go down to like 13fps. Use interpreter (fast), recompiler (asmjit), autoload libraries, opengl (vulkan will give you a gray screen, and d3d12.
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Tried with both vulkan and opengl with vertex shaders enabled and disabled,. I am even using a ps3 controller. If i return to 1.00 the game falls to about 15fps during gameplay in opengl. Use interpreter (fast), recompiler (asmjit), autoload libraries, opengl (vulkan will give you a gray screen, and d3d12 will crash. I'm also getting some fatal errors if.
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Use interpreter (fast), recompiler (asmjit), autoload libraries, opengl (vulkan will give you a gray screen, and d3d12 will crash. Tried with both vulkan and opengl with vertex shaders enabled and disabled,. If i return to 1.00 the game falls to about 15fps during gameplay in opengl. I'm also getting some fatal errors if i patch to 1.03. I am even.
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If i return to 1.00 the game falls to about 15fps during gameplay in opengl. Tried with both vulkan and opengl with vertex shaders enabled and disabled,. I'm also getting some fatal errors if i patch to 1.03. Use interpreter (fast), recompiler (asmjit), autoload libraries, opengl (vulkan will give you a gray screen, and d3d12 will crash. I am even.
If I Return To 1.00 The Game Falls To About 15Fps During Gameplay In Opengl.
I am even using a ps3 controller. I'm also getting some fatal errors if i patch to 1.03. Tried with both vulkan and opengl with vertex shaders enabled and disabled,. I'm getting 60fps on menus, but once i get to gameplay, at the very start of the game, i go down to like 13fps.