Selecting An Object That Tips The Scale Doesnt Work

Selecting An Object That Tips The Scale Doesnt Work - I have an object that i want to rotate and it's 100% obscured by another object. And it says click selection. If it is on, you won’t be able to rotate or scale one selected object alone. Best way to see what it does is to turn it on, select multiple. This will set all object space scale values to 1,1,1 without changing the shape of the mesh. Ctrl+a (apply) and select scale. When i’m selecting faces (or edges/vertex) and i wanna scale them, the whole object is scaling and not the selected faces…i.

I have an object that i want to rotate and it's 100% obscured by another object. If it is on, you won’t be able to rotate or scale one selected object alone. Best way to see what it does is to turn it on, select multiple. And it says click selection. This will set all object space scale values to 1,1,1 without changing the shape of the mesh. When i’m selecting faces (or edges/vertex) and i wanna scale them, the whole object is scaling and not the selected faces…i. Ctrl+a (apply) and select scale.

And it says click selection. If it is on, you won’t be able to rotate or scale one selected object alone. When i’m selecting faces (or edges/vertex) and i wanna scale them, the whole object is scaling and not the selected faces…i. I have an object that i want to rotate and it's 100% obscured by another object. Ctrl+a (apply) and select scale. This will set all object space scale values to 1,1,1 without changing the shape of the mesh. Best way to see what it does is to turn it on, select multiple.

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I Have An Object That I Want To Rotate And It's 100% Obscured By Another Object.

Best way to see what it does is to turn it on, select multiple. This will set all object space scale values to 1,1,1 without changing the shape of the mesh. Ctrl+a (apply) and select scale. And it says click selection.

If It Is On, You Won’t Be Able To Rotate Or Scale One Selected Object Alone.

When i’m selecting faces (or edges/vertex) and i wanna scale them, the whole object is scaling and not the selected faces…i.

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