Uboat Automated Crew Mod

Uboat Automated Crew Mod - Builtin officers & crew tasks, priorities and schedules should allow you to minimize micromanagement. Summary this mod adds additional names for crew members to the crew.xlsx datasheet. Mod was built using real crew. Now, you have 1 skipper. Once in game, you can change crew management to be all the way from completely manual to almost fully automated. Expanded crew mod is not compatible with officer crew mod from sq_paradox. Since both mods are changing the. This mod prioritize sailors to do legwork instead the officers such as switching lights and ventilation on/off, etc.

Once in game, you can change crew management to be all the way from completely manual to almost fully automated. Summary this mod adds additional names for crew members to the crew.xlsx datasheet. This mod prioritize sailors to do legwork instead the officers such as switching lights and ventilation on/off, etc. Mod was built using real crew. Since both mods are changing the. Expanded crew mod is not compatible with officer crew mod from sq_paradox. Builtin officers & crew tasks, priorities and schedules should allow you to minimize micromanagement. Now, you have 1 skipper.

This mod prioritize sailors to do legwork instead the officers such as switching lights and ventilation on/off, etc. Mod was built using real crew. Once in game, you can change crew management to be all the way from completely manual to almost fully automated. Builtin officers & crew tasks, priorities and schedules should allow you to minimize micromanagement. Expanded crew mod is not compatible with officer crew mod from sq_paradox. Since both mods are changing the. Summary this mod adds additional names for crew members to the crew.xlsx datasheet. Now, you have 1 skipper.

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Since Both Mods Are Changing The.

Once in game, you can change crew management to be all the way from completely manual to almost fully automated. This mod prioritize sailors to do legwork instead the officers such as switching lights and ventilation on/off, etc. Expanded crew mod is not compatible with officer crew mod from sq_paradox. Now, you have 1 skipper.

Mod Was Built Using Real Crew.

Summary this mod adds additional names for crew members to the crew.xlsx datasheet. Builtin officers & crew tasks, priorities and schedules should allow you to minimize micromanagement.

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